FYI, no 2003 for today. It takes over an hour to write these things and then the next day two hours to go over it, find images, resize them, put it all up on the web and spam it on Twitter, Facebook and StumbleUpon. So it'll be back on Monday.
The one thing I omitted about 2001 and the GBA was, since I had never played Castlevania and didn't want to take a risk on a new IP like Advance Wars, I grabbed the new GameBoy Color Zelda games. Man was that a mistake. I was hoping they'd grab some of what I loved about the original or A Link to the Past, but they really didn't. I should have gone with Castlevania instead, with or without the shitty no-back-light screen.
Actually, since Serious Sam HD isn't out this week, maybe I ought to grab SotN and get it over with? Eh, we'll wait and see what next week's arcade game is first.
I've always been interested in Onimusha, and the fact that #3 had Jean Reno was a beast, but I don't think it ever caught on in the West like it did in Japan. Considering Capcom is now looking to develop for a world market, it's doubtful you'll be seeing it again. :/
The story/characters never captivated me and all the 'little things' that Halo fans get giddy about went over my head I guess, but I'm a sucker for a good coop game and Halo was a must-play for years whenever I had friends over.
Dammit! All that I said about Halo and the ONE KEY INGREDIENT I forget to mention. I'm beginning to understand why D&D books always release pages of Erreta. It's so easy to overlook things that other people point out later.
Seriously, the first time I played it was with my friend James for the first two maps. Then my brother sat down that night to play and didn't go to sleep until like 2a.m. The next evening we did the same thing and beat the game. The night following we restarted on Legendary.
My brother and I had tried playing multiplayer games before, but most of what was available were fighting games like Soul Calibur, Rival Schools, X-Men vs. Street Fighter (I can't believe how gimped it was on the PSX), etc. I was never "huge" into fighting games, but I was able to enjoy them with my brother and his College friends and managed to hold my own pretty well.
But playing Halo was like jumping all the way back to the days of Contra or Ninja Turtles games. I had forgotten how great co-op was, and couldn't fathom why no one hopped on it earlier. Thank God it's pretty much standard now, even though the amount of polish that goes into it is questionable for some games.
On Super Monkey Ball, it was sort of a Trojan Horse of fun. It looked dumb and simple, but it was fun anyway. I think you're right, it's probably the best GameCube launch title (I never played much past Hoth in Rogue Leader myself, partly because I could never get the fucking toe cable around the AT-AT's leg; never got to play Luigi's Mansion), but I think it's success also helped cement people's expectations of the GameCube audience.
On Tony Hawk, I don't think I ever played 3 but when my brother and I grabbed a used Dreamcast during my GameStop stay, one of the titles we grabbed was Tony Hawk 2. I was skeptical but he insisted it was fun. Hot damn was he right. I found myself addicted to a video game about a sport I had no interest in.
Interesting that the series has taken such a traumatic nose dive. I mean, I thought Tony Hawk's Underground and shit was bad, but now everything I've read about Ride is...well...seriously, who's in charge of that franchise?
Finally, Mario Kart Super Circuit. Honestly, not missing much. Despite the success of the DS one, I just can't get into the series on a handheld. I don't know why, but it doesn't work as well. The maps themselves aren't as interesting.
Then again, I actually find Double Dash!! to be the best in the series, which totally throws my opinions on the franchise away for most gamers. Either Mario Kart 64 is the best or Mario Kart Wii is it seems. Poor Double Dash!! is hated for...God, I don't even know, to be honest.