article

What was supposed to specifically be a topic about falling in love with games again became a trip down memory lane instead.

article

Inspired by Breath of the Wild and Horizon Zero Dawn, Steve and I discuss where open world games are now and what makes them succeed or falter.

review

DOOM is a masterfully crafted set of mechanics and level design whose game length gets a bit too excessive.

article

In the second episode of the new podcast, Chris and Steve get together to discuss the latest Final Fantasy.

review

My latest video review on a game with a troubled development history.

review

The Overwatch Beta was certainly enjoyable, but I question its staying power.

article

How making the unpredictable just a little bit more predictable can maintain challenge while being more user-friendly.

review

Feels like the third entry in a two game series.

article

Is a game more meaningful just because it makes you cry?

review

Even a lesser Platinum game is a really good game.

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