In the holiday season of 2007, four games were released that brought a hammer to the boundaries of game narrative. Assassin’s Creed, Bioshock, Mass Effect and Call of Duty: Modern Warfare. Today, Chris Cesarano analyzes how Assassin’s Creed challenged perceptions of game narrative.
What if the most tedious, mind-numbing tasks required you to perform a dance before being allowed to execute them successfully? Life would get pretty irritating. Well, it’s starting to happen with game design as well, where what should be a simple task is made into an annoying and frustrating game of Simon Says.
Is it just a rehash of Metroid of old, or does it stand high on its own merits?
Denis Dyack makes claim that a number of console platforms are damaging to game studios, and that the future calls for a single platform. However, there is a lot of fault to be found in his argument.
A ‘Holy Grail’ can be many things to many different people. It’s that one item that everybody wants, but not everybody can have. It’s that crown jewel that would make any collection complete. Every collector has one, and Video Games are no exception. Luke Habib hasn’t found the Holy Grail of gaming, but he can document some of the more rare and sought after collectible items in Video Gaming in Part One of ‘Searching for the Holy Grail’.
Barely selling any copies in its first month and getting a variety of lukewarm reviews, is it really too much of a stretch to believe Bionic Commando is actually a pleasant and fun game at heart?
Wondering why the site has been lacking in activity lately? One of the reasons is because Chris has been working on shirt designs for the website. Check them out and support the website! After all, server hosts and advertising aren’t exactly free…
With another SNK fighting game on Xbox Live Arcade, it’s time to find out if this game really is the King of Fighters. Luke Habib ties his bandana, cracks his knuckles and throws out a Dragon Punch, seconds before severe third degree burns to 90% of his body by a fireball throwing school girl. Time to party like it’s 1998.
Certainly better than the Capcom or Squenix ones, but kind of Flash heavy and revealing nothing…yet
Garou: Mark of the Wolves has arrived on Xbox Live Arcade. Considered one of SNK’s finest when it was first released, how does this decade old game hold up? Fighting fan Luke Habib finds out in his review of the game.