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Wondering why the site has been lacking in activity lately? One of the reasons is because Chris has been working on shirt designs for the website. Check them out and support the website! After all, server hosts and advertising aren’t exactly free…

review

After its successful introduction in the summer of ‘07, Overlord has not only birthed a sequel, but a handheld spin-off as well. Does it live up to its ancestor’s quality, or is it just a lame attempt to cash in while the money is good?

article

The gaming industry as a whole really ought to cast aside these ridiculous terms of “casual” and “hardcore” and merely acknowledge that everyone has different tastes.

review

Atlus publishes yet another imaginative title for the DS that takes full advantage of the platform’s capabilities, as well as spinning all you know about strategy RPG’s on its head.

article

After observing his niece play a variety of games for the last year or two, Chris analyzes what kind of features would be in one of the best children’s game yet to be made.

article

There was a lot of stuff that happened last week at E3, a lot of good games shown, and a lot of announcements made. Chris tries to stand back and look at everything from a neutral viewpoint, as well as following reactions of gamers across the Internet, and determine what the best and worst parts of E3 2009 were.

review

What starts out as a cheap Metroid rip-off becomes its own unique and highly enjoyable fight to survive.

article

Choosing between kissing a baby and eating a baby is all well and good, but where’s the small choices that have a drastic butterfly effect on the world and story? I want off these damned rails already!

article

Chris takes a trip down memory lane recalling all the great co-operative games he has played with his brother. It’s great to have multiplayer, but isn’t it about time we change the formula a little bit and do something new?

We all value replayability, but do we ever get a chance to make use of it?

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