If you thought barely any time was spent in Fourside, wait until you get to Summers… and promptly leave it shortly thereafter.
Inspired by Breath of the Wild and Horizon Zero Dawn, Steve and I discuss where open world games are now and what makes them succeed or falter.
Getting acquainted with EarthBound’s sprawling metropolis by… spending time in the desert.
A quick look at how the developer truncated a huge chunk of the game in order to strengthen new character Jeff.
Venturing into Twoson, the game’s challenge begins to ramp up and the inventory gets increasingly limited.
Thoughts and musings whilst traipsing about EarthBound’s introductory town of Onett.
Revisiting the concept of the JRPDiary, I’ve begun to blog through my progress of the game EarthBound, revisiting it with a new and critical perspective.
In the second episode of the new podcast, Chris and Steve get together to discuss the latest Final Fantasy.
Forces have been stretched a bit too thin here, my liege.
Tokyo Mirage Sessions is 2/3rds good and 1/3rd tedious.