review

Despite the length, the simplicity of the gameplay keeps it worth coming back to.

review

Sometimes a good game can be ruined by simply being too long.

review

This is one of those times where I wonder if I’m playing the same game as all of the other gaming journalist outlets. Then I wonder if any of those reviewers are actually qualified for their job.

article

According to a recent interview with key members of the Final Fantasy XIII team, HD graphics mean smaller and more linear games. Does anyone else smell bullshit?

review

A decent enough game, if not flawed.

article

Nothing really happened in 2008…except for a few excellent games and some clunky titles that had potential.

article

First big year in the next-generation of gaming, and probably the best so far.

article

Despite the release of two new consoles and the Xbox 360 hitting into its first full year, there really weren’t that many notable games to discuss…

article

A whole lot of great games released in 2005, but a lot of them weren’t big sellers. In fact, many of them have been forgotten in this rush of sequels to a “hardcore” market or desperate attempts to seduce the “casual” market, leaving a lot of potential left behind to never be seen again.

article

For better or worse, 2004 was a major milestone in gaming. The launch of the DS, the announcement of XNA and the release of tons and tons of sequels all set the stage for what would happen in the next few years of gaming.

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