Forces have been stretched a bit too thin here, my liege.
Sometimes you start to get a real feeling for a studio’s design philosophy.
While I certainly enjoyed the game, and may write about it more in the future, Life is Strange ultimately feels hollow.
The latest podcast is actually the audio taken from an interview with Brjann Sigurgeirsson of Image & Form Games, developers of Steamworld Dig, unearthed and edited for human consumption.
A “short-film” of a game that manages to tie its themes into its mechanics rather effectively, surpassing its limited budget with creative novelty.
This week Chris is joined by a very special guest, Richard Lovejoy, writer and actor of the film The Widowers, out now on Video on Demand.
A quick glimpse into the most impactful games of 2014 and how they kept me loving this medium.
Strider is a great game, but does a terrible job of communicating all it has to offer in the first hour of play.
The podcast crew take some time to list out what they want for Christmas from the games industry in 2014.
A look back at Final Fantasy IX for the first time since I was in high school.