Critical Hit: May 2010
Missed some of May’s entries in my Critical Hit column over on GameKrib? Don’t worry, I got your back.
Critical Hit: April 2010
April 2010’s Critical Hit columns include the importance of story in games, how hype influenced the sales and perception of Assassin’s Creed and Too Human differently, a recommendation on making finding items in games more user friendly and how consoles may not have DRM, but they do have a fight against used games.
My column, Critical Hit, is now up on GameKrib.com
Oh yeah, they bought me out hard.
A Decade of Gaming: 2006
Despite the release of two new consoles and the Xbox 360 hitting into its first full year, there really weren’t that many notable games to discuss…
A Decade of Gaming: 2005
A whole lot of great games released in 2005, but a lot of them weren’t big sellers. In fact, many of them have been forgotten in this rush of sequels to a “hardcore” market or desperate attempts to seduce the “casual” market, leaving a lot of potential left behind to never be seen again.
A Decade of Gaming: 2004
For better or worse, 2004 was a major milestone in gaming. The launch of the DS, the announcement of XNA and the release of tons and tons of sequels all set the stage for what would happen in the next few years of gaming.
A Decade of Gaming: 2003
The year 2003 had a lot of abysmal failures as well as memorable successes.
A Decade of Gaming: 2002
A new television channel that would go from boring to terrible, the revival of everyone’s female bounty hunter, the merging of two juggernauts (followed by that same juggernaut merging with another juggernaut) and more occurred in 2002.
A Decade of Gaming: 2001
The year we were supposed to discover the monolith on the moon actually brought about the greatest franchise juggernauts of the decade. Who knew?
A Decade of Gaming: 2000
The year 2000 had quite a few hits. Unfortunately I know nothing about most of them! So to kick this off you lucky folks get a pretty short list.
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