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	<title>GamerTagged.net</title>
	<link>http://www.gamertagged.net/blog</link>
	<description>Words, words and more words from the creator of GameLandEtc.</description>
	<pubDate>Tue, 16 Dec 2008 02:54:06 +0000</pubDate>
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		<title>How to Design a Watchmen Game</title>
		<link>http://www.gamertagged.net/blog/2008/12/15/how-to-design-a-watchmen-game/</link>
		<comments>http://www.gamertagged.net/blog/2008/12/15/how-to-design-a-watchmen-game/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 02:54:06 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Design and Development]]></category>

		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/12/15/how-to-design-a-watchmen-game/</guid>
		<description><![CDATA[A trailer has been released for the upcoming Watchmen game. The game is obviously an attempt to cash in on the film releasing in a few months. When 1Up first revealed the game, it sounded a lot like they were trying to convince fans that the game was going to be true to the graphic [...]]]></description>
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		</item>
		<item>
		<title>Sports As Art?</title>
		<link>http://www.gamertagged.net/blog/2008/12/12/sports-as-art/</link>
		<comments>http://www.gamertagged.net/blog/2008/12/12/sports-as-art/#comments</comments>
		<pubDate>Fri, 12 Dec 2008 20:37:25 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Design and Development]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/12/12/sports-as-art/</guid>
		<description><![CDATA[There are various arguments on the topic of whether or not video games are art. A friend of mine has recently mused on the matter after reading a discussion on the topic, where one debater proclaimed that one would not claim Tennis or Hopscotch as art, and therefore video games are not either. My friend [...]]]></description>
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		</item>
		<item>
		<title>Idiocy Goes Both Ways</title>
		<link>http://www.gamertagged.net/blog/2008/12/05/idiocy-goes-both-ways/</link>
		<comments>http://www.gamertagged.net/blog/2008/12/05/idiocy-goes-both-ways/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 18:18:31 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Society]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/12/05/idiocy-goes-both-ways/</guid>
		<description><![CDATA[So some organization of Atheists have decided to go up in arms over a nativity scene in front of Legislative Building in Olympia, Washington. If it was simply a matter of &#8220;there is supposed to be a separation of Church and State&#8221;, I wouldn&#8217;t mind so much. However, instead it is an organization very aggressively [...]]]></description>
		<wfw:commentRss>http://www.gamertagged.net/blog/2008/12/05/idiocy-goes-both-ways/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Deadspace: Downfall</title>
		<link>http://www.gamertagged.net/blog/2008/12/02/deadspace-downfall/</link>
		<comments>http://www.gamertagged.net/blog/2008/12/02/deadspace-downfall/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 04:46:04 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Television and Film]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/12/02/deadspace-downfall/</guid>
		<description><![CDATA[The Deadspace video game may not have had an instant classic in terms of story, but overall it was executed pretty well with some good dialogue. The recordings sounded like genuinely freaked out people in the midst of a disaster, some of them a bit disturbing, and by the end of the game they have [...]]]></description>
		<wfw:commentRss>http://www.gamertagged.net/blog/2008/12/02/deadspace-downfall/feed/</wfw:commentRss>
		</item>
		<item>
		<title>The Tragedy of Black Friday</title>
		<link>http://www.gamertagged.net/blog/2008/11/29/the-tragedy-of-black-friday/</link>
		<comments>http://www.gamertagged.net/blog/2008/11/29/the-tragedy-of-black-friday/#comments</comments>
		<pubDate>Sat, 29 Nov 2008 16:19:13 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Society]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/11/29/the-tragedy-of-black-friday/</guid>
		<description><![CDATA[For those of you not aware, an employee of Wal-Mart was killed the morning of Black Friday in New York, and two others were shot at a Toys &#8216;R&#8217; Us in California, one of them the age of six. It is the result of people so focused with greed that they do not care for [...]]]></description>
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		<item>
		<title>Robotech: The Shadow Chronicles</title>
		<link>http://www.gamertagged.net/blog/2008/11/25/robotech-the-shadow-chronicles/</link>
		<comments>http://www.gamertagged.net/blog/2008/11/25/robotech-the-shadow-chronicles/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 04:58:38 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Television and Film]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/11/25/robotech-the-shadow-chronicles/</guid>
		<description><![CDATA[By now you should be aware that Robotech is one of them things I be lovin&#8217;. While at this stage I would never choose to watch it over the original Macross television show, it still holds a fond place in my heart. When I was a young&#8217;un, I knew all about violence and death, and [...]]]></description>
		<wfw:commentRss>http://www.gamertagged.net/blog/2008/11/25/robotech-the-shadow-chronicles/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Dead Space: More Shooter, Less Survival</title>
		<link>http://www.gamertagged.net/blog/2008/11/18/dead-space-more-shooter-less-survival/</link>
		<comments>http://www.gamertagged.net/blog/2008/11/18/dead-space-more-shooter-less-survival/#comments</comments>
		<pubDate>Tue, 18 Nov 2008 15:30:21 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Design and Development]]></category>

		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/11/18/dead-space-more-shooter-less-survival/</guid>
		<description><![CDATA[Dead Space. Amazing game. As a game, it is designed incredibly well. It provides a nearly flawless experience, fun to the point that you don&#8217;t pay attention to any of the flaws.
That is, unless you&#8217;re looking for an actual survival horror. See, there are plenty of design elements that work well for Dead Space as [...]]]></description>
		<wfw:commentRss>http://www.gamertagged.net/blog/2008/11/18/dead-space-more-shooter-less-survival/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Gears 2 Single Player Campaign Impressions</title>
		<link>http://www.gamertagged.net/blog/2008/11/12/gears-2-single-player-campaign-impressions/</link>
		<comments>http://www.gamertagged.net/blog/2008/11/12/gears-2-single-player-campaign-impressions/#comments</comments>
		<pubDate>Wed, 12 Nov 2008 04:58:27 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Design and Development]]></category>

		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/11/12/gears-2-single-player-campaign-impressions/</guid>
		<description><![CDATA[There aren&#8217;t many sequels I can think of that feel so similar to their predecessor they may as well be one in the same. Gears of War 2 has the same formula and feel of the first title, so much so that it feels wrong to even call it a sequel. While technically it stands [...]]]></description>
		<wfw:commentRss>http://www.gamertagged.net/blog/2008/11/12/gears-2-single-player-campaign-impressions/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Mirror&#8217;s Edge Demo Impressions</title>
		<link>http://www.gamertagged.net/blog/2008/11/02/mirrors-edge-demo-impressions/</link>
		<comments>http://www.gamertagged.net/blog/2008/11/02/mirrors-edge-demo-impressions/#comments</comments>
		<pubDate>Sun, 02 Nov 2008 17:05:11 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Design and Development]]></category>

		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/11/02/mirrors-edge-demo-impressions/</guid>
		<description><![CDATA[I was all set for this Fall release schedule. I had picked out a handful of titles I was going to purchase on day one, and had put titles I was unsure of aside to wait for a price drop following the holidays. Plenty of excellent games should be down to $40 by February, if [...]]]></description>
		<wfw:commentRss>http://www.gamertagged.net/blog/2008/11/02/mirrors-edge-demo-impressions/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Robotech Saves Me From 4th Edition</title>
		<link>http://www.gamertagged.net/blog/2008/10/30/robotech-saves-me-from-4th-edition/</link>
		<comments>http://www.gamertagged.net/blog/2008/10/30/robotech-saves-me-from-4th-edition/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 15:13:25 +0000</pubDate>
		<dc:creator>Chris Cesarano</dc:creator>
		
		<category><![CDATA[Roleplaying Games]]></category>

		<guid isPermaLink="false">http://www.gamertagged.net/blog/2008/10/30/robotech-saves-me-from-4th-edition/</guid>
		<description><![CDATA[I am fully aware of all the current controversy going on between tabletop roleplayers and the new 4th Edition of Dungeons and Dragons. Most of the folks complaining simply look like old men complaining about &#8220;the good old days&#8221;. They are told if they don&#8217;t like it, then they should just stick to 3rd or [...]]]></description>
		<wfw:commentRss>http://www.gamertagged.net/blog/2008/10/30/robotech-saves-me-from-4th-edition/feed/</wfw:commentRss>
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