I’d love Splinter Cell: Blacklist a lot more if it wasn’t constantly barring me from accessing the fun parts of the game.
Chris, Erika and Gerry sit down and discuss their new approach to gaming in 2015.
A look back on what I’d like to improve in regards to my skill and my perspective on writing.
A quick glimpse into the most impactful games of 2014 and how they kept me loving this medium.
It turns out that twenty-five year old me needs a smack in the head and a major lecture on how to properly analyze video games, because everything he thought about Bayonetta was wrong.
Strider is a great game, but does a terrible job of communicating all it has to offer in the first hour of play.
The podcast crew take some time to list out what they want for Christmas from the games industry in 2014.
A look back at Final Fantasy IX for the first time since I was in high school.
The winners of my Extra Life 2014 raffle have been selected, but there’s still time to hit $1,000 and win something yourself.
Some additional thoughts to coincide my GamersWithJobs article Locker Home.